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@crapStone crapStone commented Oct 25, 2022

This PR adds a server implementation in Rust that tries to follow the original implementation closely, but differs in some ways because of the language restrictions of Rust.

TODOs:

  • header callback
  • create and add Peer to map
  • handle Peer connecting
  • listen for and handle client messages
  • create heartbeat timer

closes #512

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Port the Snapdrop server to Rust

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